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Book Cover for: WebGPU+WGSL/Compute/Graphics All-In-One, Kenwright

WebGPU+WGSL/Compute/Graphics All-In-One

Kenwright

WebGPU represents more than just another graphics API. It's a fundamental rethinking of how we access GPU acceleration across platforms, combining the performance of native APIs with the accessibility of web technologies. What makes this moment extraordinary is that you're gaining console-quality rendering and supercomputer-level parallel processing through standardized, cross-platform tools.

This book was born from a simple realization: the world needed a practical, comprehensive guide to WebGPU that speaks to both newcomers and experienced developers. As early adopters of this transformative technology, we've spent years experimenting, teaching, and implementing real projects-experiences that directly shaped the content you'll find here.

Whether you're a web developer exploring GPU acceleration, a game programmer transitioning from WebGL, or a researcher needing parallel processing power, this book meets you where you are. The only prerequisites are basic programming knowledge and a willingness to think differently about problem-solving.

Book Details

  • Publisher: Independently Published
  • Publish Date: Apr 14th, 2025
  • Pages: 188
  • Language: English
  • Edition: undefined - undefined
  • Dimensions: 10.00in - 7.00in - 0.40in - 0.74lb
  • EAN: 9798319410108
  • Categories: Programming - Games