"The premise of Matthew Rosenberg and Tyler Boss's 4 KIDS WALK INTO A BANK (Black Mask, paper, $14.99) is deliciously twisted: A smart, angry 12-year-old girl named Paige discovers that her father's former criminal associates are forcing him to help them rob a bank, and decides to save him by robbing it herself first, with the aid of her three role-playing game buddies. But the story is mostly a showcase for Rosenberg and Boss's Looney Tunes formalism, from its Saul Bass-style cover design onward. Characters are introduced with captions detailing their stats ('Getaway driver with an 85 percent success rate. +2 Dexterity'); action scenes are drawn as diagrams, and conversations as RPG fantasies; the sound effects for a pair of handcuffs closing and opening are 'BUSTED' and 'UNBUSTED.' For every experiment that works, there's one that flops, which still leaves three or four successes on any given page. All of that fun, though, is in the service of the sucker punch tonal shifts that arrive whenever '4 Kids' seems to be going in a predictable direction. This is a tragedy trying to avoid recognition by wearing a disposable comedy mask. Paige thinks she's in an I-love-it-when-a-plan-comes-together heist story, but she's actually in an everything-goes-horribly-wrong heist story. And her friends, having grown up on tales where plucky kids can play detective (or criminal) and save the day, aren't prepared for what happens when blood starts flowing."--Douglas Wolk "The New York Times Book Review"
"Amid themes of friendship, family, and the tribulations of the awkward tween years, Rosenberg (Kingpin) and Boss (Calexit) stage a gangsters-versus-gamers showdown. Four young friends, fresh from a Dungeons and Dragons session, encounter a pack of unsavory recent parolees ("We're the bad guys, dear," the leader quips). Afterward, the kids--tomboyish leader Paige, loutish Berger, lanky "Stretch," and introverted chemistry devotee Walter--come to suspect the thugs of luring Paige's father into a criminal scheme. When they launch a stakeout, they discover the bad guys' plans for an upcoming bank heist. Fearing for her father's safety and freedom, Paige organizes an audacious plan to beat the criminals at their own game and rob the bank first. The art is rife with pop-culture references, paired with sharp, witty dialogue and well-orchestrated coloring. What could have ended up as a juvenile romp is instead presented as a realistic piece that pulls no punches in its honesty and slow-burning anxiety."-- "Publishers Weekly"
"A mash-up of Wes Anderson-style whimsy and Reservoir Dogs that you never knew you needed -- until now."-- "Nerdist"
"Wildly inventive and fearless."--Sean Edgar "Paste Magazine"
"A virtuoso performance."-- "Comics Beat"