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Book Cover for: C++ game physics simulation, Maxwell Reed

C++ game physics simulation

Maxwell Reed

In the world of video games, immersion is key to creating unforgettable experiences. C++ Game Physics Simulation offers a practical, hands-on guide to building the foundation of game physics that makes virtual worlds come alive. Learn the essential algorithms and mathematical models needed to simulate the real-world physics that govern player movements, object collisions, and dynamic environments.

This book covers both rigid and soft body physics, collision detection, and response systems, offering a clear roadmap for creating realistic, engaging gameplay. With C++ as the primary language, it provides developers with the tools they need to implement physics systems that strike the perfect balance between accuracy and fun, ensuring that players stay immersed without sacrificing playability.

Whether you're a beginner or an experienced game developer, this guide will equip you with the knowledge to bring your game physics to life.

Book Details

  • Publisher: Independently Published
  • Publish Date: Nov 20th, 2024
  • Pages: 70
  • Language: English
  • Edition: undefined - undefined
  • Dimensions: 9.00in - 6.00in - 0.15in - 0.23lb
  • EAN: 9798300659967
  • Categories: Internet - Web Design

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