C++ game physics simulation: The complete guide to real-time physics simulation with C++
Simon Tellier
Paperback
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What if you could build your own real-time physics engine-without relying on any third-party library? Ever wondered how collisions, soft bodies, and ragdoll physics work under the hood of your favorite games? Unlock the secrets behind game physics with C++ Game Physics Simulation, the must-have guide for any serious game developer, graphics programmer, or C++ enthusiast looking to master the art of real-time simulation. Whether you're building your own game engine or just want to understand how physics really works in interactive worlds, this book gives you the full picture-from math to code.