
Critic Reviews
Good
Based on 4 reviews on

In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (White Out) captures the part of childhood we live alone.
You have been awakened.
Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people."
Unconventionally plotted and oddly moving . . . GAMELIFE argues that our hidden inner world, 'the part of our lives that wasn't involved with people, ' can save us in an outside world that doesn't always make us feel whole. --Ethan Gilsdorf, The New York Times Book Review
"Clune's book shows us just how intimate and intense the engagement with video games can be... The book moves in counterpoint, alternating in short subchapters between interior and exterior, life and game, letting the two halves of Clune's experience jostle against each other in unexpected ways." --Gabriel Winslow-Yost, The New York Review of Books I never played the games Clune devotes most of his attention to, but his voice makes their obsolete rituals come alive: Sometimes he sounds like a thriller writer, sometimes an art critic, sometimes a poet. --Christian Lorentzen, Vulture In the end, video games were formative for Clune simply because he played them, and he loved them, and he hasn't forgotten the thrills that accompanied and even agitated his intellectual awakening. Arguably, it is his talent as a writer that gives his games their significance and sets them meaningfully into the sweep of his personal history. --Simon Parkin, The New Yorker Page-Turner Beyond the brilliant observations that seem to pop up on every page, the scenes of Clune's childhood make for equally compelling reading, dramatically rendered as they are in rich novelistic prose... There are more funny scenes than seems possible in a book of 200 pages. --Christopher Urban, The Millions