"The world of games in education is vast. Matthew Farber is a clear-eyed guide to lands both familiar and foreign, and Gamify Your Classroom is a combined atlas and encyclopedia of game-based learning. This book is valuable for teachers, school leaders, and scholars. No matter what your destination in game-based learning, Farber can help you navigate like a native."-Barry Fishman, Professor, University of Michigan
"Matthew Farber's voice rings with authenticity-he's a real teacher, in a real classroom, who is passionate about working with young people. He is a true practitioner of what he presents, but he also is able to float above his school to offer us a comprehensive, bird's eye view of the complicated and often contradictory field of games and learning. It is a gift for all of us to have a teacher's voice as part of the literature and research in this field. In this book, Farber has done what games and play have the power to do-raise big questions, investigate different perspectives and stories, explore challenges, and allow us to emerge from the experience full of joyous curiosity and inspired to learn more."-Rebecca Rufo-Tepper, Director of Programs, Institute of Play
"Matthew Farber's Gamify Your Classroom is the definitive guide to game-based learning. Whether you are dipping your toes in the pool or swimming in the deep end, this book is a rich resource. He has left no stone unturned as he provides background of game theory, history of the game industry (commercial and educational) and a tremendous practical overview of what is happening in the game-based learning space. The book is an easy read and demonstrates that he is a walking encyclopedia on the topic. I am truly amazed at the fact that Farber clearly connected with everyone in the field, and ties the work together beautifully."-Steve Isaacs, Middle School Teacher of Video Game Design and Development