
A post-Apocalyptic YA novel with a steampunk twist, based on an Apache legend.
Years ago, seventeen-year-old Apache hunter Lozen and her family lived in a world of haves and have-nots. There were the Ones-people so augmented with technology and genetic enhancements that they were barely human-and there was everyone else who served them.
Then the Cloud came, and everything changed. Tech stopped working. The world plunged back into a new steam age. The Ones' pets-genetically engineered monsters-turned on them and are now loose on the world.
Fate has given Lozen a unique set of survival skills and magical abilities that she uses to take down monsters for the Ones who have kidnapped her family. But with every monster she takes down, Lozen's powers grow, and she connects those powers to an ancient legend of her people. It soon becomes clear to Lozen that she is not just a hired gun.
As the legendary Killer of Enemies was in the ancient days of the Apache people, Lozen is meant to be a more than a hunter. Lozen is meant to be a hero.
This near future dystopia starring an Apache female superhero has the soul of a graphic novel, if not the art. Like her famous Chiracahua ancestor, Lozen too is a warrior, but unlike her namesake, it's by coercion. Her masters are four semihuman rulers of Haven, a walled fortress in what was once Arizona. Much of humanity perished when the Cloud, a mysterious force that's rendered human technology useless, arrived from beyond Jupiter. Although their bio-enhancements no longer work, the despotic overlords that survive rule. Holding Lozen's family as hostages, Haven's rulers send her out to battle gemods, genetically modified monsters left over from pre-C days. Lozen complies while working toward her family's escape. On each trip, she caches supplies, food, weapons. Allies--natural and supernatural, known and hidden, at Haven and in the wild--offer guidance but not rescue. For that, Lozen must rely on her wits, tracking skills and weaponry (guns have survived the Cloud), drawing strength from her warrior heritage to dispatch monstrous birds of prey, a giant anaconda and more (the cartoonish tone helps mute the graphic violence). Lozen's tactics and weaponry are detailed at length but within a cultural framework that fosters respect for the planet and its surviving natural inhabitants. A good bet for fans of superhero fiction and graphic novels and readers in search of superpowered female warriors.
"Author of more than 120 books for adults and children, Bruchac has incorporated his Abenaki heritage into much of his writing. Killer of Enemies is no different. What is unique here is the postapocalyptic twist. . . . A serviceable addition to the ever-growing dystopian genre."
"Episodic high-octane chapters alternate between Lozen's battles in the wilderness and the sinister intrigue in Haven. . . . [T]he brisk pace and nonstop action keep things moving. This original addition to the dystopian genre ends with the open-ended promise of more to come."
"Killer of Enemies is a wild teen adventure-fantasy that starts fast, gets faster and never touches the brakes. A mind-bending fantasy that smashes across genre lines to tell a story about survival, courage, and lots of monsters. Joseph Bruchac brings serious game. Highly recommended!"
--Jonathan Maberry