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Book Cover for: King City, Brandon Graham

King City

Brandon Graham

Winner:Will Eisner Comic Industry Award -Graphic Album-Reprint (2013)
  • At last! The long-awaited collection of the complete King City series is here, chock-full of comic book games, puzzles, and wordplay!
  • Joe is a catmaster, trained to use his cat as any tool or weapon. His best friend, Pete, falls in love with an alien he's forced to sell into green slavery, while his ex, Anna, watches her Xombie War veteran boyfriend turn into the drug he's addicted to. King City, an underbelly of a town run by spy gangs and dark dark magic with mystery down every alleyway.

Book Details

  • Publisher: Image Comics
  • Publish Date: Mar 20th, 2012
  • Pages: 424
  • Language: English
  • Edition: undefined - undefined
  • Dimensions: 10.20in - 7.40in - 1.20in - 2.40lb
  • EAN: 9781607065104
  • Recommended age: 16-UP
  • Categories: Science Fiction - General

About the Author

Graham, Brandon: - Brandon Graham was born in 1976, the grandson of pin-up artist Bill Randall. He grew up in Seattle around a lot of graffiti and comics. He was a member of the alternative comics collective, Meathaus. His books include King City, Escalator, Walrus, Multiple Warheads, and the Extreme relaunch of Prophet, which he writes and sometimes draws.

Praise for this book

Although the first half of this hilarious, touching romp was published a few years ago, the rest of the story has lingered in a rights limbo until now. Set in a lushly detailed city of the far future, catmaster Joe, assisted by his marvelously mutable drug-fueled cat Earthling J. Catingsworth the Third, faces an assortment of conflicts, from a mysterious and ominous cult to a friend's desire to rescue an alien woman from a futuristic mob. Joe is in his element against mere eldritch horrors, mysterious femme fatales and the seedy criminal underworld, but finds himself less able to handle the lingering presence of his former lover Anna, now romantically entangled with a troubled but amiable war veteran. In lesser hands, this would be a mere collection of Kirbyesque occult confrontations; although he can rock the cosmic with the best of them and has a grand talent for the absurd, Graham has a keen appreciation for the personal, but his talent shines brightest when cast on the mundane moments in his characters' lives. With the complete King City finally available, Graham takes his place as one of the most inventive action cartoonists working.