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Book Cover for: Monopoly X: How Top-Secret World War II Operations Used the Game of Monopoly to Help Allied POWs Escape, Conceal Spies, and Send Secret Codes, Philip E. Orbanes

Monopoly X: How Top-Secret World War II Operations Used the Game of Monopoly to Help Allied POWs Escape, Conceal Spies, and Send Secret Codes

Philip E. Orbanes

Critic Reviews

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Based on 4 reviews on

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An amazing true story of World War II that reveals how British and American military intelligence successfully smuggled escape aids into German P.O.W. camps hidden inside Monopoly game boards, and also the game's surprising role in espionage.

Monopoly X is the fascinating true story of what is arguably the most unusual and best-kept secret operation of World War II. The masterminds at England's top-secret MI-9, and later America's MIS-X, created a special version of the popular game, hiding tools, maps, and money within game boards--delivered by fictitious charities--to captured Allied servicemen held at gunpoint behind barbed wire in German prison camps. This ingenious and complex plot, dubbed "Monopoly X," was never discovered by the Nazis and led to many successful Allied breakouts.

The creation and consequences of Monopoly X remained a deep secret through the war and for decades after, until now. For the first time, Phillip E. Orbanes tells the full story of the people behind this clandestine program--how it was devised, implemented, and used to great success. A tale of derring-do as compelling as the World War II classic, The Great Escape, Monopoly X is an amazing war story of Allied intelligence services, resistance forces in Europe, heroes and heroines, a notorious traitor, and the pivotal role a seemingly innocent board game played in secret codes and espionage.

Monopoly X includes a 16-page black-and-white photo insert.

Book Details

  • Publisher: Harper
  • Publish Date: Jul 15th, 2025
  • Pages: 304
  • Language: English
  • Edition: undefined - undefined
  • Dimensions: 10.00in - 6.80in - 1.10in - 1.00lb
  • EAN: 9780063425132
  • Categories: Wars & Conflicts - World War II - GeneralEspionageMilitary - Strategy

About the Author

Orbanes, Philip E.: -

Philip E. Orbanes is an American author, former president of Winning Moves Games, and game historian. Prior to founding Winning Moves Games, he worked as a Senior Vice President for Research and Development at Parker Brothers. He is considered the foremost expert on the history of Monopoly, writing several books about the board game, including Monopoly: The World's Most Famous Game--And How it Got that Way. He lives in Massachusetts.

Critics’ reviews

Praise for this book

"Gripping." -- Washington Post

"Reveals the never-before-told story of how an authority in the game of bridge used a Monopoly board to create an ingenious code that, surprisingly, exposed spies at the highest level of the U.S. government." -- Will Shortz, Crossword editor, The New York Times

"Phil Orbanes vividly brings to life this amazing true story of Monopoly's role, undercover, in World War II. It is populated by heroes, remarkable heroines, and a notorious villain. I doubt you'll be able to put it down." -- Alan Hassenfeld, philanthropist and former chairman/chief executive of Hasbro

"In Monopoly X, Phil Orbanes weaves together a fascinating story about Monopoly's previously unknown role in World War II. With skill befitting the best novelists, Orbanes takes the reader on a ride through the twists and turns of great spy fiction--only the story he's telling is true." -- Steve Dubnik, President and CEO of the Strong National Museum of Play

"The undercover use of the Monopoly game during World War II rings as true as Cold War counterintelligence. It was top secret, yet in plain sight. It was conceived and implemented by dedicated spies (men and women) who avoided suspicion by the enemy. It helped thousands of our POWs escape, despite the efforts of a notorious traitor and the swirling tides of war in Europe." -- Lieutenant Colonel Thomas J. Howley, U.S. Army, Retired, former Counterintelligence Special Agent