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Book Cover for: Object-oriented Programming For game development, Caleb Ross

Object-oriented Programming For game development

Caleb Ross

In today's fast-paced gaming industry, creating immersive and scalable games requires more than just creativity-it demands a solid understanding of programming. Object-Oriented Programming for Game Development is your guide to harnessing the power of OOP techniques to build efficient, modular, and high-performance games.

This book will help you understand how OOP simplifies complex game development tasks, from designing characters and environments to creating intelligent NPCs and dynamic game mechanics. Whether you're a beginner or an experienced developer, this book equips you with the knowledge to design, optimize, and maintain your games with ease.

You'll start with the fundamentals of OOP-classes, objects, inheritance, and more-then gradually move to advanced topics like design patterns, cross-platform development, and debugging. By the end, you'll have hands-on experience building 2D and 3D games that incorporate the best practices of OOP and are ready to be deployed across platforms.

With practical projects, real-world case studies, and expert insights, this book ensures that you not only learn programming but also apply it to the exciting world of game development.

What You'll Learn:

  • OOP Fundamentals: Classes, objects, inheritance, polymorphism, and encapsulation.
  • Game Mechanics: Build core mechanics like player movement, AI, and interactive game elements.
  • Advanced Techniques: Implement design patterns like Singleton, Factory, and Observer.
  • Cross-Platform Strategies: Develop games that work seamlessly across various platforms.
  • Optimization & Debugging: Troubleshoot and fine-tune your game projects for peak performance.

Book Details

  • Publisher: Independently Published
  • Publish Date: Dec 13rd, 2024
  • Pages: 164
  • Language: English
  • Edition: undefined - undefined
  • Dimensions: 9.00in - 6.00in - 0.35in - 0.50lb
  • EAN: 9798303603356
  • Categories: Programming - Object Oriented