Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series--the novel that finally reveals how the Maze was built!
Michael used to live to game, but now, the games are over. The VirtNet has become a world of deadly consequences, and cyber terrorist Kaine grows stronger by the day. The Mortality Doctrine--Kaine's master plan--has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are.
The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies--The Maze Runner and Maze Runner: The Scorch Trials--now brings you an electrifying adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
Praise for the Mortality Doctrine Series:
"Dashner takes full advantage of the Matrix-esque potential for asking 'what is real.'" --io9.com
"Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author." --MTV.com
"A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd." --Christian Science Monitor
"Dashner takes full advantage of the Matrix-esque potential for asking 'what is real.'"--io9.com
"Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author."--MTV.com
"A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd."--Christian Science Monitor
"An exhilarating adventure story with touches of Anthony Horowitz's Alex Rider books and Orson Scott Card's Ender's Game."--Booklist.com
"More realistic and addictive than any video game--The Eye of Minds sucked me in from the very first page. The Girl with the Dragon Tattoo meets The Matrix in a vividly rendered world of gamers, hackers, and cyber-terrorists. I can't wait to read the next book in the series!"--Kami Garcia, #1 New York Times bestselling coauthor of Beautiful Creatures and author of Unbreakable
"Dashner's descriptions are screenplay-ready. . . . This book will satisfy the author's fans . . . [and readers] in search of an adrenaline rush."--SLJ
"A gripping page-turner, Dashner's latest is sure to please." --BookPage
"Full of action [and] a rather surprising twist that will leave you flipping pages."--fanboynation.com
"High on concept, this is an intriguing read for the digital generation."--Kirkus Reviews
"Dashner once again creates a dystopian world in which nothing is what it seems."--VOYA