Carl, un veterano de la Guardia Costera, y la princesa Dónut, la gata de su exnovia, intentarán sobrevivir al fin del mundo, o pasar al siguiente nivel, en una mazmorra de fantasía llena de trampas y digna de un videojuego. Pero la mazmorra es en realidad el plató de un reality show televisivo con espectadores por toda la galaxia.
Goblins explosivos. Pociones mágicas. Llamas mortíferas que trafican con drogas. No es un programa cualquiera: lo importa no es sobrevivir, sino garantizar la audiencia.
ENGLISH DESCRIPTION
NEW YORK TIMES BESTSELLER - The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series.
You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That's what.
Join Coast Guard vet Carl and his ex-girlfriend's cat, Princess Donut, as they try to survive the end of the world--or just get to the next level--in a video game-like, trap-filled fantasy dungeon. A dungeon that's actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show.
Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.